Unreal Engine running slow? We find out why, and fix it.

Performance optimization for Unreal Engine 4 and 5. We profile frame time, stutters, GPU/CPU bottlenecks, rendering, memory and streaming issues, then prioritize the fixes that deliver the largest measurable gains.

UE4 & UE5 · NDA-friendly · Fixed-scope packages · Before/after benchmarks

Measured performance improvements, not generic advice.

One frame, before and after a passSame scene, same hardware

The hatched sliver is the 1.6 ms that pushes every frame past the 16.6 ms budget for 60 fps. This pass took a real title from 18.2 ms to 12.4 ms per frame, 54 fps to 80 fps. We work in frame time, not frame rate, because averages hide the spikes players actually feel.

What we optimize

Unreal Engine performance optimization for UE4 and UE5, from one Unreal Engine consultant who works on your project directly.

  • 01GPU & rendering bottlenecks
  • 02CPU / Game Thread bottlenecks
  • 03Frame-time spikes and stuttering
  • 04Lumen and Nanite performance
  • 05Shadows and expensive rendering features
  • 06VRAM and memory usage
  • 07Asset and texture optimization
  • 08Level streaming and loading
  • 09Unreal Insights profiling
  • 10Scalability and target-hardware optimization

How it works

01 - Tell us about the problem

Share your target hardware, performance goal and what is currently going wrong.

02 - We profile the project

Rendrify measures the actual CPU, GPU, rendering and memory bottlenecks.

03 - We prioritize the fixes

You receive an evidence-based list ranked by measured cost and expected performance gain.

04 - We implement and validate

For implementation engagements, we make the changes and verify them using before/after benchmarks.

Services & Pricing

Fixed-scope UE5 optimization packages. As your UE5 performance consultant, Rendrify does the profiling and the engineering itself.

 

Performance Snapshot

$500

1–2 days

  • Performance profiling
  • Main bottlenecks identified
  • Prioritized fix list
  • Recommended next steps
Request a Snapshot

 

Release Program

From $6,500

2–4 weeks

  • Everything in Optimization Sprint
  • Performance budgets
  • Multiple test/retest cycles
  • Target-hardware validation
  • Release-readiness optimization
Discuss Release Optimization

 

Performance Partner

From $2,000/month

 

  • Ongoing performance support
  • Regular profiling
  • Optimization for new releases
  • Continuous regression monitoring
Discuss a Partnership

Studios we work with

Hivemind
ContractVille
Stone Simulator
Three years of retained technical support.

"We've collaborated on multiple high volume projects with demanding render requirements, and they've been a reliable force every time. Fast, efficient, and technically sharp. They consistently optimized our pipeline without sacrificing visual fidelity. Their speed and problem-solving made a huge impact."

Hivemind Ltd, retained client since 2023

Tell us about your Unreal project

Describe your performance problem and target hardware. We’ll review the information and recommend the most suitable next step.

Your details are saved securely and sent to Lucas to respond to your enquiry. Please don’t include passwords, access keys or confidential build files.

Email

Lucas reads every message and answers it himself.

lucas@rendrify.com

Discord

Message the handle lucasrendrify. Click to copy it to your clipboard.

Community

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